This morning I participated in a Google Hangout as part of Interpretation Australia’s “Thought Leaders in Interpretation” series. It was an opportunity to share some ideas based on my research in a small-group format. Some participants requested a bit more background to the theory I mentioned, so this post is a brief summary of some of the psychological concepts I discussed in the Hangout.
My research is based on principles arising from Environmental Psychology. Environmental psychology is the study of the interplay between people and their environments. It is conceived as a reciprocal relationship, in that people both affect and are affected by their environment (where “environment” comprises physical, social and cultural elements).
Environments as Information Landscapes
I’ve been influenced by the work of Rachel and Stephen Kaplan (e.g. Kaplan & Kaplan, 2009; Kaplan, 1987, 1988), who conceptualise people as information-seekers and environments as information landscapes. The person-environment interaction will therefore depend on what information is present in the environment, and which parts of that information are salient to a given person in a given context at a given time. In other words what we perceive, how we feel about it, and how we behave as a consequence are all a function of not only the stimuli present in the environment, but what we are looking for, needing or expecting at the time.
Kaplan and Kaplan have classified our information needs under two broad categories: understanding (making sense of our environment) and exploration (the promise of additional salient information). Information can be further categorised based on whether it is immediately apparent or can be inferred or predicted. This gives us four different types of information: Coherence, Complexity, Legibility and Mystery (see table).
So we like to be able to make sense of our environment, but not have it so featureless and predictable that it’s not worth investigating further. But too much complexity can also be a turn-off, if it makes the environment too information-rich for us to process. Our cognitive systems can only deal with so much new information at once.
The Need for Safety
More fundamental than the need for information is the need to feel safe – we tend to avoid environments where we feel vulnerable or exposed, or at least move through them quickly. This can be explained in terms of Prospect and Refuge theory (Appleton, 1988). Going back to our evolutionary roots, we seek out places where we have a good vantage point of our surroundings (Prospect) without being vulnerable to an unexpected approach (Refuge). While we no longer need to evade predators on the savannah, the same general idea holds as we navigate the urban jungle. Safety can be interpreted in terms of physical safety, but also “sociocultural” safety – we don’t want to put ourselves in positions where we are vulnerable to judgement or ridicule.
The Role of Affect
This is a big topic area in and of itself so I’ll just make one brief point here. Our affective state (how we are feeling as opposed to what we are thinking) influences how we interact with our environment. When in a state of positive affect, we are more open-minded and attuned to big-picture thinking, whereas we focus more on specific details when we are in a state of negative affect (Norman, 2004). This can even affect what we see – we have greater acuity in our peripheral vision when in a state of positive affect. An ironic consequence of this is that people who are lost (and therefore in a state of negative affect) are less likely to see a directional sign if it is not in a place they are expecting to see it.
Implications for Visitor Experiences
While this has been a very superficial review of the theory, a few points should be apparent as a consequence of considering the person-environment interaction as an exchange of information:
- Coherent branding and signage: whether visitors arrive off the street on a whim, or have planned beforehand by reading your leaflets or your website, all that information needs to “hang together” to form a coherent whole. They should have a similar look of feel, consistent usage of logos, colour schemes, etc. They then all become recognisable parts of the environment, lending it coherence and meaning there is one less thing to have to process and make sense of. Contrast this to places with signs dating from different eras and different branding strategies, all competing with each other (and often cancelling each other out).
- Making places legible and approachable: an entrance should be unambiguously an entrance, ideally affording a view beyond so visitors can be reassured that they’re in the right place, you are open and ready to welcome them (unlike some ultra-modern “statement” buildings where the entrance appears to be strategically hidden for some reason). Not that I want to let traditional museum buildings off the hook here – the vast expanse of big steps up to imposing-looking doors can be a pretty threatening arrival statement too. Check signage sight lines so that it’s provided where it will be seen, particularly by those that are struggling to find you (coherent branding, giving something recognisable to “scan” the environment for will also help here). Ensure people have space where they can plan their visit, decide what tickets to purchase, etc, in a place they don’t feel exposed and scrutinised by staff and fellow visitors.
- Challenge but not confuse: none of this is to say we have to make everything easy for visitors in a sense of “dumbing down” (whatever that means). People are information-seekers and that’s the whole reason they’ve visited in the first place. Visitors choose to go to places like the Holocaust Museum expecting to be challenged, and may even say they “enjoyed” their experience. This is an important point – enjoyment is not the same thing as unalloyed delight, it’s the sense that you have participated in something that is enriching and worthwhile. It’s OK to challenge visitors. But it’s a different thing entirely to confuse them unnecessarily through poor design or presentation. There’s no excuse for that.
References
Appleton, J. (1988). Prospects and refuges revisited. In J. Nasar (Ed.), Environmental aesthetics: theory, research and applications (Vol. 3, pp. 27–44). Cambridge, UK: Cambridge University Press.
Kaplan, S. (1987). Aesthetics, Affect, and Cognition: Environmental Preference from an Evolutionary Perspective. Environment and Behavior, 19(1), 3–32. doi:10.1177/0013916587191001
Kaplan, S. (1988). Where cognition and affect meet: a theoretical analysis of preference. In J. L. Nasar (Ed.), Environmental aesthetics: theory, research and applications (pp. 56–63). Cambridge, UK: Cambridge University Press.
Kaplan, S., & Kaplan, R. (2009). Creating a larger role for environmental psychology: The Reasonable Person Model as an integrative framework. Journal of Environmental Psychology, 29(3), 329–339. doi:10.1016/j.jenvp.2008.10.005
Norman, D. A. (2004). Emotional Design: Why We Love (or Hate) Everyday Things. New York: Basic Books.
Enjoyed this morning Regan and found it mega valuable and inspiring. Would love you to include a few notes on the discussion we had around how we measure enjoyment. Especially as we see an interpretive experience as being one that is enjoyable … and enjoyable not just from a ‘how that was great’ perspective.
Hi John,
I’m reluctant to go into too many details as it’s my supervisor’s work and has not been fully published yet. But essentially it’s a checklist comprising a list of words and people select which were relevant to their experiences. There are words like “enjoyment”, “nostalgia”, “aesthetic appreciation”, etc. Together these give an overall “personality” to a site or an experience. More details at these links: http://www.tourism.uq.edu.au/capturing-the-visitor-experience and http://visitorstudies.org/uploads/documents/2011%20Documents/VSA%20Abstracts%202011.pdf (scroll down to p34).
Regan
Really enjoyed reading this Regan, and i was sorry I couldn’t join this mornings session. The design of spaces and visual coherency is often overlooked because often it is only when it is not done well that one notices it at all. Spaces that are designed well become a subconcious experience. I believe the best in design is what they call ‘haptic engagement’ which is becoming actively engaged without even knowing that you have done it. Often interpretation is about the tangible connection, when interpretation can engage a haptic response – something being sensed or felt prior to the intellect knowing the complexity behind something – interpretation has done its job by entering the pre-conscious.
Hi Rebecca,
Yes you’re right in that we often don’t consciously notice things unless they’re discordant – I’ll be writing a bit more about that soon. The interaction between our subconscious and conscious minds when it comes to environmental appraisal is a big topic and one I didn’t really get into this morning. About 30 years ago there was a big debate in psychology about which had primacy when it came to assessing an environment: affect or cognition. It’s a bit of a chicken-and-egg argument, in any case it’s probably superseded by the recognition that cognition has (at least) two flavours: our immediate, intuitive response and then a longer, more considered one. Daniel Kahneman’s book “Thinking fast and slow” goes into this in some detail.
Regan
Intentionally designing discordantly and rearranging spatial relationships can also be a useful interpretive tool to make an environment less comfortable to be in, or to create a more appropriate sense of place.
I wonder whether the affect vs cognition ‘chicken and egg’ debate depends on the visitor’s personality type too and the way in which they process information.
I’ll look into that book you mention above.
Rebecca
Good point about deliberate discordance – I used MONA in Hobart as an example of that this morning. For me though, it was important that it was “expected” discordance if you know what I mean: that meant I could enjoy it as part of the experience, rather than find it bothersome.
Hi Regan – I found your notes useful & interesting. Not as good as being able to participate in the ‘hangout’ (other meetings called) but I’m really pleased that these notes are available. The idea of designing discordantly and rearranging spatial relationships is one of the ways that you will get visitors to think about what they see, rather than just looking. The unexpected does attract. If at the same time you get some sort of (emotional) reaction, then you are well on the way to helping those people to make memories. MONA is a very good example – people may not love it, but they certainly remember it and talk about it to others. And as they say – no such thing as bad publicity! I also remember a colleague years ago telling me that he is able to ‘find’ wildlife in the wild because he knows what the ‘normal’ landscape looks like (he takes tours regularly through a familiar – to him – natural landscape) and if there are animals there, he usually sees (=finds) them. Nature’s example of ‘deliberate discordance’ perhaps?!
All interesting stuff so keep up the good work & I hope the PhD goes successfully & well.